Main Classes List:
- StateManager
- CollisionManager
- ResourceManager
- GUIManager
- ParticleManager
- SoundManager
- ProjectileManager
- World
Others are straightforward, World class holds all the game data, mobiles bullets and it has pointer to many other classes. I mean gameState initializes a World class at the beginning and the rest of the game is updated rendered by World class.
Hiç yorum yok:
Yorum Gönder